Intel oneAPI Rendering Toolkit webinar

Intel Software and SIGS DATACOM are hosting a technical online workshop on Tuesday 8 June 2021 at 9am BST.

Those that attend will get a unique opportunity to deep dive into the Intel® oneAPI Rendering Toolkit, a set of tools and libraries for professionals using rendering and raytracing techniques to produce high-end data visualisation and graphical solutions in commercial and academic domains.

Oscar-winning tool

In 2021, the Intel Embree ray tracing library, included in the toolkit, received a Scientific and Technical Achievement Award (the “Oscar”) from the Academy of Motion Picture Arts and Sciences in recognition of its role as a contributing innovation in the moviemaking process.

What you will learn on the workshop

We welcome you to this online workshop where Intel experts will teach features, APIs and required data models to build visual applications. The trainers will present and demo how to use the Rendering Toolkit for shared and distributed computing on heterogeneous hardware platforms for Intel x86 based CPUs, Intel hardware accelerators and Intel discrete graphics solutions.

After the event the attendees will:

  • Understand the components and key features of the Intel Rendering Toolkit libraries
  • Efficiently use the functions of the Rendering libraries to develop a visual application

This unique technical workshop is free to attend. Please register to reserve a seat.


10:00 – 10:10 Welcome and Introduction

10:10 – 11:10 Overview of the Intel® oneAPI Rendering Toolkit for photorealistic rendering by Christoph Riesinger
A first look at Intel Embree, Open Image Denoise, Open Volume Kernel Library, and OSPRay. The presentation focuses on the purpose and capabilities of the particular components. In addition, several examples are given where the Rendering Toolkit is already successfully applied today.

11:10 – 12:10 Raytracing with Intel’s Embree by Florian Reibold
Introduction to ray tracing with the Embree API. Code examples with demos showing the usage of the API for ray-triangle intersections, user-defined geometry and nearest neighbour lookups. A brief, high-level overview of advanced Embree features.

12:10 – 13:10 Lunch Break

13:10 – 14:10 Intel Open Volume Kernel Library by Johannes Meng
An in-depth look at the data structures and algorithms in Open VKL.
We will learn how to apply Open VKL to volume rendering and visualisation workflows, discuss trade-offs and walk through detailed code examples.

14:10 – 15:10 Introduction to visualisation with OSPRay by Miroslaw Pawlowski
OSPRay Tutorial code walkthrough and how to develop your first OSPRay application. Demos showing library major capabilities with related code snippets. OSPRay scalable rendering with MPI.

15:10 – 15:15 Short Break

15:15 – 16:15 Introduction to OSPRay Studio by Isha Sharma
OSPRay Studio is an open source and interactive visualisation and ray tracing application, leveraging OSPRay lib as its core rendering engine.
Demos will show how:

  • to create an abstract scene in a directed acyclical graph manner
  • to use a Scene graph to import or abstract scenes
  • to implement animation and skinning
  • to work with Python bindings and MPI for cluster environments

16:15 – 16:30 Questions & Answers – Wrap up

Sign up

Register for the workshop here.

Find out more

To learn more about the licensing options for the Intel oneAPI Rendering Toolkit, please go to our website or contact our Intel Software Licensing Specialist by emailing or calling +44 (0) 1364 655 123.

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